At work today, Darren Horrocks was nice enough to show me some of his neat little tips & tricks he uses when he approaches rock sculpting, some of the main ones:
- Define the main large shapes by using the handy 'Clip Curve' brush
- As with Clinton Crumpler's tutorial, fleshing out those main shapes further with the 'Trim Smooth Border' brush
- Breaking up any straight lines and adding a bit of a more organic touch with the 'Crumple' brush + cleaning up a bit after with the 'Trim Smooth Border'
- Adding a bit of rocky texture by adding Noise through the Noisemaker tool under the Surface tab
- And to top it all off, revealing that noise selectively either by Masking by Noise + sculpting over it OR creating a Morph Target before applying the noise and masking it the noise once applied with the 'Morph' brush
Here's a little (and embarrassing) look from the very first night I got back to sculpting to where I am after tonight's iteration on the same rock (with proper ref this time around):
|Forgive me again Zbrush gods.|
Still a ways to go, but feels like I'm getting better again. Forgot how much I enjoyed sculpting!